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MCQ’s Related To UX Design

UX Design

NOTE: Answers are marked with Green Color

  1. As a UX designer, one of the key challenges of getting to know your users is avoiding
    taking a narrow view of the user, or making assumptions that they have the same needs
    and wants as you do. To reach as many users as possible, which of the following
    questions should you understand about your user? Select all that apply.

    • A. How are my users accessing the product or service?
      B.
      When are my users accessing the product or service?
      C. Would I like using this product or service as much as the user?
      D. Have I considered all my potential users?

ANSWERS:

A , B, D.

  1. Which of the following is the correct order of the steps in the user-centered design
    process?



    • A. Understand, Specify, Design, Evaluate
      B. Specify, Understand, Design, Evaluate
      C. Design, Specify, Understand, Evaluate
      D. Evaluate, Design, Specify, Understand
  2. What are the benefits of following a UX design framework? Select all that apply.

    • A. UX frameworks focus on earning the most money.
      B. UX frameworks focus on the user.
      C. UX frameworks promote iteration to design the right user experience.
      D. UX frameworks support creating solutions that address the user’s problem.
  3. In which phase of Design Thinking would a designer create an early model of a product
    that demonstrates its functionality?

    • A. Prototype
      B. Test
      C. Ideate
      D. Empathize
  4. What is a brand identity?

    • A. The marketing team’s output
      B. The visual appearance and voice of a company
      C. What users think of a company
      D. How a company develops marketing and advertising
  5. Are users on mobile devices usually more goal oriented?

    • A. Yes, and they usually spend less time in a single session.
      B. Maybe, it depends on the task that they are working on.
      C. No, and they usually spend twice as much time in a single session.
  6. Fill in the blank: Equity-focused design is both accessible and fair to _ .t

    • A.the next billion users
      B. all target users
      C. all genders, races, and abilities
  7. Screen readers are one of the most common assistive technologies for people with
    limited vision.

    • A. True
      B. False
  8. Which of the following are examples of assistive technology? Select all that apply.

    • A. Color modification
      B. Screen reader
      C. Pencil
      D. Alternative text

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